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I assume it will introduce moments of pure fear as you discover that you haven’t got a light source to hand, or nearby. Also the introduction of fire and the mechanics underlying Takkar’s use with the element, seem equally interesting. No longer will you just be running around the game world without a care in the world instead you’ll begin to “respect” the environment you have been blessed with: nature, in other words, has no mercy. But the new emphasis on night garners my interest as it makes the game world seem more “alive” and threatening.
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Of course it wouldn’t be Far Cry without an incredibly beautiful open world. In addition to using it for protection at night, he can use it for additional tactical options when assaulting beasts or infiltrating enemy outposts.” The use of fire is perhaps just as important, if not more important, than the weapons Takkar crafts. “Like every Far Cry before it, Far Cry Primal takes place in a massive open world, and Takkar’s adventure will take him through a number of landscapes, ranging from swamps to redwood cedar forests, and when nightfall comes to Oros, fire may be the only thing standing between Takkar and a particularly sharp set of teeth or the jagged tip of a spear. Playing Far Cry with a band of merry hunters opens up an avenue of exciting new possibilities for the franchise. It seems as if this time around, you aren’t going to be a lone mercenary destroying everything that lies in your wake rather, you are going to have to learn to manage your resources conservatively and cater to your tribe’s needs. Sounds interesting, particularly the fact that you are not only responsible for yourself, but also for the safety of your tribe. Takkar will need to guard his fledgling group carefully to ensure its survival and growth.” These are not only crucial for his own safety against predators (both human and animal), they’re also essential in maintaining the safety of his tribe. Like any good hunter, Takkar carries an extensive set of survival skills, including the ability to craft tools and weapons from the bones of the beasts he slays and the resources he gathers in the wild. “Now on his own in a treacherous world, Takkar will face massive mammoths, savage sabretooth tigers, hostile bands of rival hunters, and countless other threats as he attempts to re-unite his lost tribe. You will be taking on the role of Takkar who managed to survive an ambush that wiped out his hunting group, according to the Ubisoft official blog: